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Bruno Peschiera
Bruno Peschiera
Character Art
Prague, Czech Republic

Summary

After studying Game Design, and as a lover of the medium, I'm really focused on honing the skills to produce good quality game-ready characters and assets. Also, as a great admirer and lover of sculpture, I trained as a digital sculptor with Danilo Athayde at Melies School of Cinema, 3D and Animation.

Skills

Digital SculptingCharacter ArtCharacter ModelingLow-poly Modeling3D ModelingPBR TexturingTexturingGame DesignRenderingUV Mapping

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Marvelous Designer
Marvelous Designer
Unreal Engine
Unreal Engine

Productions

    • Video Game
      Mafia: The Old Country
    • Year
      2025
    • Role
      Senior Character Artist
    • Company
      Hangar 13
    • Video Game
      TopSpin 2K25
    • Year
      2024
    • Role
      Senior Character Artist
    • Company
      Hangar 13
    • Video Game
      PGA Tour 2K23
    • Year
      2023
    • Role
      Senior Character Artist
    • Company
      Hangar 13
    • Video Game
      Street Fighter V
    • Year
      2016
    • Role
      3D Character Artist
    • Company
      Streamline Studios
    • Video Game
      Marvel vs. Capcom: Infinite
    • Year
      2017
    • Role
      3D Artist
    • Company
      Streamline Studios

Experience

  • Senior Character Artist at Hangar 13
    Prague
    October 2020 - October 2025

  • 3D Character Sculptor at First 4 Figures
    April 2019 - March 2020

  • 3D Character Artist at Streamline Studios
    Kuala Lumpur
    April 2016 - June 2018